| Safe Haskell | None |
|---|---|
| Language | Haskell98 |
SFML.Graphics.RenderStates
- data RenderStates = RenderStates {}
- renderStates :: RenderStates
Documentation
data RenderStates
Define the states used for drawing to a RenderTarget.
Constructors
| RenderStates | |
Instances
Default render states, defined as
renderStates = RenderStatesblendAlphaidTransform(TexturenullPtr) (ShadernullPtr)
This constant tries to mimic the C++ RenderStates default constructor to ease the construction of render states. For example, instead of typing
states = RenderStates blendAlpha idTransform tex (Shader nullptr)
Now we can simply type
states = renderStates { texture = tex }